On Fri, 28 Jun 2002 18:29:01 -0700 Ujwal Sathyam <[EMAIL PROTECTED]> wrote:

US> However, you will need to add the resources. After compiling M, run 
US> the following command:
US> 
US> /Developer/Tools/Rez -t APPL Carbon.r -o src/M
US> 
US> where src/M is the newly created binary.

 Thanks for the tip, this was exactly what I was looking for. I've modified
configure/makefiles to do this automatically now.

 I didn't have time to really do anything with M under Mac yet but I've
already noticed quite a few GUI quirks. Another problem, potentially more
serious, is that it takes _ages_ to start up doing something -- but I don't
know what. I'll have to look at it more carefully later... I've also had an
assert failure in wxMac timer code. I'll get back to all this later.

US> >  You should create a link $build_dir/src/icons -> $source_dir/src/icons if
US> >you want to run it from the build tree.
US> 
US> what are $build_dir and $source_dir when I run make from the main M
US> directory?

 Then they're the same and are both just ".". BTW, I strongly recommend not
doing it like this and build M in another directory -- this is much cleaner
as you may always simply "rm -rf $build_dir" to restart from scratch. And,
of course, it also allows having both the debug and release versions
simultaneously.

 Regards,
VZ



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