at 07:18 09/11/2005 +0000, Newman ! ngoceh kayak gini: >bagus ndaknya suatu timing dirasakan dari apanya ? (kalo oc pross kan >dapet clock lebih gede) <griffon> kalu maen2 timing paling kerasa buat aplikasi yg butuh kalkulasi tinggi. makanya biasanya di benchmark pake progie SuperPI. tapi beberapa gim juga sensitif terhadap fsb dan timing ketat, contoh : quake3.
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