Hello Ronny,

Kekekekekekeke... Tapi kemarin ane seti di 128MB tetep aja nge'leg... Pas ane 
jadiin 256MB langsung tokcer...

Btw thanks untuk infonya Kang... ;)

Best regards,
Mat Gemboel

Wednesday, November 23, 2005, 9:48:08 AM, Ronny wrote:
> The requirement for AGP memory space shrinks as the graphics card's
> local memory increases in size. This is because the graphics card
> will have more local memory to dedicate to texture storage. So, if
> you upgrade to a graphics card with more memory, you shouldn't be
> "deceived" into thinking that you will need even more AGP memory! On
> the contrary, a smaller AGP memory space will be required.

> It is recommended that you keep the AGP aperture around 64MB to
> 128MB in size, even if your graphics card has a lot of onboard
> memory. This allows flexibility in the event that you actually need
> extra memory for texture storage. It will also keep the GART
> (Graphics Address Relocation Table) within a reasonable size.


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