Since I was looking around for instructions on creating a branch, I created a WIKI entry on this:
http://www.mapbender.org/Creating_a_Developer_Branch Cheers Mifan On Fri, 2009-05-15 at 14:28 +0200, Christoph Baudson wrote: > Hi Mifan, > > I suggest you create your own branch, using the current trunk as a > starting point. You should login with your OSGeo account (the one also > used in Trac). > > You can then commit as much and often as you want, without having to > worry about breaking things. However, you should keep your branch > updated, and merge any new files from trunk into your development > branch. I prefer "meld" for merging. > > Here's what the Mapbender wiki has on this topic > > http://www.mapbender.org/Category:Version_control > > Feel free to add anything you like. > > You can always diff your branch with the trunk at the revision number > you branched off in order to get the code you added to Mapbender. But I > guess, you will create a lot of new files anyway, so Google will be > content with these I guess. > > Any questions? Just ask. Have a nice weekend > > Christoph > > > > Mifan Careem schrieb: > > Hi All, > > > > Since we will be starting development pretty soon for the Google Summer > > of Code 2009 - had a few questions regarding this. > > > > a) How should the collaborative development be done? I assume we have to > > check out the code from the mapbender trunk as a anonymous user using > > SVN and do the changes there - when that is done, do we send in patches > > every day? Or would there be a separate branch to commit code? I guess > > at the end of the summer, there should also be a way to separate the > > work each student does as well to show Google. > > > > Regards > > > > Mifan > > > > > > _______________________________________________ > > Mapbender_dev mailing list > > [email protected] > > http://lists.osgeo.org/mailman/listinfo/mapbender_dev > > > > _______________________________________________ Mapbender_dev mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/mapbender_dev
