#874: Polygon Rendering glitch
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Reporter: kmq | Owner: dev
Type: defect | Status: new
Priority: major | Milestone:
Component: core | Version: 2.7 rc1
Keywords: |
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Polygons rendered via the Highlight class look wrong when they hit the
corner of the map.
Instead of just being moved out of the visible area, some magic is applied
that cuts them off. The spell is only correct for polygons being moved out
beyond an edge: The nonvisible points are removed and a line is drawn
between the points on the polygon that cross the border.
When a polygon is moved beyond two edges (that is, a corner) the same
spell is cast and the triangle between the corner, and the two points
where the polygin hits an edge is shown as empty.
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Ticket URL: <http://trac.osgeo.org/mapbender/ticket/874>
Mapbender <http://www.mapbender.org/>
Mapbender
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