hi

is there any solution to reduce size of PNG generate whit TileBase Layer in MG Open Source 1.2?


Can i change default compresion level of this?

In my aplication i store big raster (about 2GB), when i use TileBase Layer i see that it works faster but size of each PNG is about 50kb-130kb...it is to much.



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Maciej Skórczewski
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