Opacity is hard-coded; the rendering code overwrites it with two values for
selection, one for outline and another for fill:

http://trac.osgeo.org/mapguide/browser/branches/2.2/MgDev/Common/Renderers/GDRenderer.cpp#L1537

(lines 1544 and 1545 currently, in  GDRenderer::SetRenderSelectionMode

Jason

On 5 November 2010 07:33, GordonL wrote:

>
> I have been trying to change the HEX for Opacity but it seems only to
> change
> colour..
>
>
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