Opacity is hard-coded; the rendering code overwrites it with two values for selection, one for outline and another for fill:
http://trac.osgeo.org/mapguide/browser/branches/2.2/MgDev/Common/Renderers/GDRenderer.cpp#L1537 (lines 1544 and 1545 currently, in GDRenderer::SetRenderSelectionMode Jason On 5 November 2010 07:33, GordonL wrote: > > I have been trying to change the HEX for Opacity but it seems only to > change > colour.. > >
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