Yeah, for some reason (one of the Seven Unexplained Mystical Marvels of
MapInfo) MapInfo Pro spits out that "#" on the end of Shade commands. I
think there may sometimes even be something after the hash character. As far
as I can tell it does nothing (if you delete the hash and re-run the altered
code from in the MapInfo MB window there is no noticeable difference), and
it won't compile in MB. Just remove it, don't worry about it, and don't ask!
cheers
Mark O.
-----Original Message-----
From: Richard E. Hoskins [ mailto:[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]> ]
Sent: Friday, 3 September 1999 08:16
To: [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
Subject: MI # something won't compile
<stuff removed>
However when I try to use this - as I should be able to as advertised in
the MB manual in a MB program - the # comes across as somnthing strange and
I get "unrecognized command: #"
Any one know what is going on?
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