>Anybody know whats new in MapBasic 6.0?

>From MapBasic 6.0 help:

New Stateements:

  Create Map3D
    [From Window  window_id | MapString mapper_creation_string]
    [Camera [Pitch angle | Roll angle | Yaw angle | Elevation angle] |
      [Position (x,y,z) | FocalPoint (x,y,z)] |
        [Orientation (vu_1, vu_2, vu_3, vpn_1, vpn_2, vpn_3,
                       clip_near, clip_far)]]
    [Light [Position (x,y,z) | Color lightcolor]]
    [Resolution (res_x, res_y)]
    [Scale grid_scale]
    [Background backgroundcolor]
    [Units unit_name]

  Set Map3D
    [Window  window_id]
    [Camera [Zoom factor | Pitch angle | Roll angle |
             Yaw angle | Elevation angle
             Position (x,y,z) | FocalPoint (x,y,z)]]
    [Light [Position (x,y,z) | Color lightcolor]]
    [Resolution (res_x, res_y)]
    [Scale grid_scale]
    [Background backgroundcolor]
    [Refresh]

  Objects Check From tablename
    [Into Table tablename]
    [Overlap]
    [Symbol Clause]
    [Pen Clause]
    [Brush Clause]

  Objects Enclose
    [Into Table tablename]

New functions:

  Map3DInfo(window_id, attribute)

  ConvexHull(inputobject)

Enhancements to existing statements/functions:

  Set Window statement
    [Printer { Default |
      [Name printer_name]
      [Orientation { Portrait | Landscape }]
      [Copies number]
      [Papersize number]
      [Border { On | Off }]
      [TrueColor { On | Off }]
      [Dither { Halftone | ErrorDiffusion }]
      [Method { Device | Emf }]
      [Transparency
        [Raster { Device | Internal }]
        [Vector { Device | Internal }]]
    }]
    [Export { Default |
      [Border { On | Off }]
      [TrueColor { On | Off }]
      [Dither { Halftone | ErrorDiffusion }]
      [Transparency
        [Raster { Device | Internal }]
        [Vector { Device | Internal }]]
    }]


  Open Table
    [View Automatic]

  Set Map
    Layer layer_id
      [Activate { [Using launch_expr] |
                  [On { [Labels] | [Objects]] }]
    [Clipping { Object clipper | Off | On | Using
               [Display {All | PolyObj} | Overlay] }]

  Set Cartographic Legend
    [Align]

  Create Object As { ConvexHull }

  Find Using
    [Inset inset_value { Percent | Distance Units dist_unit}]
    [Offset value] [Distance Units dist_unit]]


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