Hi Arash I think what you want would be impossible. The image you see on the screen has to be painted from the bottom up. When you change the top layer ( the cosmetic) to something smaller MapInfo has to draw all the objects underneath. It does this by reading all the appropriate .MAP files. If first of all wipes the bitmap ( ie draws a white rectangle ) then paints in all the objects in what is known as the "Invalid" rectangle. As computer performance improves and more files are cached I am sure the flash will become imperceptable, but the process, I imagine will stay as described above. Regards Bob Maps By Design [EMAIL PROTECTED] In message <[EMAIL PROTECTED]>, Vakili, Arash <[EMAIL PROTECTED]> writes >I'm creating and deleting objects continuously. >When you delete or update an object on the cosmetic layer or table, >MapInfo will flash the area around the object on the map screen. Anyone >know a method that stops this? > >Thanks >[EMAIL PROTECTED] > > > >_______________________________________________________________________ >List hosting provided by Directions Magazine | www.directionsmag.com | >To unsubscribe, send e-mail to [EMAIL PROTECTED] and >put "unsubscribe MapInfo-L" in the message body. -- Bob Young - www.bydesignwales.demon.co.uk _______________________________________________________________________ List hosting provided by Directions Magazine | www.directionsmag.com | To unsubscribe, send e-mail to [EMAIL PROTECTED] and put "unsubscribe MapInfo-L" in the message body.
Re: MI-L How to Stop the Flash on Updates and Deletes...
Bob Young - www.bydesignwales.demon.co.uk Mon, 06 Aug 2001 11:28:35 -0700
- MI-L How to Stop the Flash on Up... Vakili, Arash
- Bob Young - www.bydesignwales.demon.co.uk
