I'd gladly check for a pause each time, but what do I
check for? How, during a loop, do I check for a user
interaction? Is there an appropriate CommandInfo()? I
want the user to be able to press a button, or key, or
mouse button, which will stop the drawing where it is.

Thanks.
Tim.

>>Couldn't you check for a "pause" after each point
>>is drawn? IT might make the code run a slight bit
>>slower, but if it is important to have the
>>feature...




        
                
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