Nick, that's great.
I think there is huge potential with the OSM plugin for making
rendering easier for new users. I also think there is great potential
for using the OSM plugin centrally to develop a better rendering test
suite based on various examples of OSM data.
Have you seen the tests we've started in mapnik_src/tests/ ?
Would be good to share ideas as a group of ways to get a C++ testing
suite going too.
Dane
On Dec 2, 2009, at 10:45 AM, Nick Whitelegg wrote:
Hi,
As far as I'm aware it should work - I developed it originally
though haven't looked at it for a while. I'll try and get round to
writing some documentation for it in the next week or two - other
things (work and otherwise) keep coming up!
The Map error looks like a general Mapnik issue, not an issue with
the osm plugin.
I don't have any python code but there should be some sample C++
code with the plugin.
Nick
From: Vladislav Shikhov <[email protected]>
To: [email protected]
Sent: Tue, 1 December, 2009 7:17:22
Subject: [Mapnik-devel] Osm input plugin
Hello all,
Is mapnik osm input plugin works well or it's still experimental? Is
there any limitations for input .osm file?
The problem is that I can't render a .svg from .osm file with python.
(got "Not a map file. Node 'Map' not found" error) with mapnik
installed from ubuntu 9.10 deb repository (it seems it have osm input
plugin.)
Can anybody give me an example of working python code for render
an .osm file?
Thanx.
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