I'm currently experimenting with PolygonPatternSymbolizer to render maps with different types of vegetation. I would like to use, e.g., tree symbols to represent a certain type of forest. However, there are two things I don't like about the results:
First, the regular distribution of symbol tiles is aesthetically not really pleasing; I'd rather like to get a +- random distribution of the symbols. Second, symbols get partially clipped at area borders. The first problem could probably be solved to some degree by using hand-made, big seamless tiles (but effect depends on size of area); for the second issue I don't see any solution. Is there anything you can suggest to get a good-looking representation of, say, forest areas with tree symbols? Could it be possible to achieve some kind of random distribution of symbols in future mapnik releases? I could imagine that performance would suffer with this ... Thanks for your help! Ulf -- Ulf Mehlig <[email protected]> ---------------------------------------------------------------------- _______________________________________________ Mapnik-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/mapnik-users

