Hi, 

I've been generating hillshade images using the SRTM3 data, these are looking 
good but I've noticed some artifacts around the area of the Southern Alps of 
New Zealand.  These can be seen in this sample image: 
http://test.geosmart.co.nz/images/relief-artifacts.png

Being a little bit new to this I'm neither sure of why the artifacts exist and 
how to remove them in the processing of the data.  So far I've experimented 
with some of the options to gdalwarp, on the Hiking/Biking maps wiki page it 
was suggested to pass "-wt Float32 -ot Float32" to the gdalwarp call - I 
observed no difference with these options.  I also tried setting the error 
threshold '-et' option to 0 which had no effect.

Any suggestions on how to tackle this problem are much appreciated.

Cheers
Adam
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