Hello, I write you because I am facing some troubles with shields and text especially when they are placed on the top left corner of a tile.
In many cases, my 60% buffer around tiles works fine to avoid cut labels/shields but when the labled geometry comes in the top left corner of my tile it's often cut (but not always)... The "avoid edges" attributes doesn't change anything so I am a bit lost. More strange, if I allow the overlap it helps a bit for point placed text but this involves unwanted overlapping behavior. Does someone have any tips ? (About my environment : I work under Windows XP. I have developed my own tool for generating tiles in c++. It's a console application that takes a XML, some shape/raster files and a few other parameters to generate my tiles. The styles are defined in XML but layers are dynamically created according to the shape/rasters I pass to the application.) Regards, Nicolas Gillet -- View this message in context: http://old.nabble.com/Cut-text-in-top-left-corner-tp26156626p26156626.html Sent from the Mapnik - Users mailing list archive at Nabble.com. _______________________________________________ Mapnik-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/mapnik-users

