Shuffle should be optimized
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Key: MAPREDUCE-2354
URL: https://issues.apache.org/jira/browse/MAPREDUCE-2354
Project: Hadoop Map/Reduce
Issue Type: Improvement
Components: task, tasktracker
Affects Versions: 0.20.1
Reporter: MengWang
Fix For: 0.23.0
Our study shows that shuffle is a performance bottleneck of mapreduce
computing. There are some problems of shuffle:
(1)Shuffle and reduce are tightly-coupled, usually shuffle phase doesn't
consume too much memory and CPU, so theoretically, reducetasks's slot can be
used for other computing tasks when copying data from maps. This method will
enhance cluster utilization. Furthermore, should shuffle be separated from
reduce? Then shuffle will not use reduce's slot,we need't distinguish between
map slots and reduce slots at all.
(2)For large jobs, shuffle will use too many network connections, Data
transmitted by each network connection is very little, which is inefficient.
From 0.21.0 one connection can transfer several map outputs, but i think this
is not enough. Maybe we can use a per node shuffle client progress(like
tasktracker) to shuffle data for all reduce tasks on this node, then we can
shuffle more data trough one connection.
(3)Too many concurrent connections will cause shuffle server do massive random
IO, which is inefficient. Maybe we can aggregate http request(like delay
scheduler), then random IO will be sequential.
(4)How to manage memory used by shuffle efficiently. We use buddy memory
allocation, which will waste a considerable amount of memory.
(5)If shuffle separated from reduce, then we must figure out how to do reduce
locality?
(6)Can we store map outputs in a Storage system(like hdfs)?
(7)Can shuffle be a general data transfer service, which not only for
map/reduce paradigm?
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