Dane Springmeyer wrote: >> Part of the problem may be that renderd uses a new instance >> > per style per rendering thread. > Yes, this certainly uses more memory, but it is an intended feature > AFAIK. > > The mapnik.Map object is not (by design) intended to shared between > threads.
If renderd is able to only read the map after initialization (ie. work with a const mapnik::Map&) there should be little problem with sharing between threads. _______________________________________________ Maps-l mailing list [email protected] https://lists.wikimedia.org/mailman/listinfo/maps-l
