To be a bit more precise, everything *except* blank tile linking should work on windows, but that code is already ifdef'd out for win32 and so should not pose any build problem.
-- thomas On Sun, Sep 18, 2011 at 12:41, thomas bonfort <[email protected]> wrote: > There are no known limitations in running on windows, as it is based > largely on the cross-platform apr library. That said, I have > absolutely no idea on how to build stuff on windows, and so the build > files will have to be contributed before things can start moving on > that platform. > > regards, > -- > thomas > > On Sun, Sep 18, 2011 at 10:52, John Callahan <[email protected]> wrote: >> I'm sure lots of people are very interested in this topic. Very nice. I'm >> assuming at some point MapServer MapCache will be supported on the Windows >> platform. (IIRC, I do not believe mod-geocache is supported there.) Is >> that true and can the current trunk be built on Windows? >> - John >> >> >> >> >> On Sun, Sep 18, 2011 at 11:02 AM, thomas bonfort <[email protected]> >> wrote: >>> >>> On Sun, Sep 18, 2011 at 08:08, Mr. Puneet Kishor <[email protected]> >>> wrote: >>> > >>> > On Sep 17, 2011, at 11:43 PM, Daniel Morissette wrote: >>> > >>> >> On 11-09-18 12:08 AM, Mr. Puneet Kishor wrote: >>> >>> I am using MapServer cgi with `mode=tile` with a Google Maps >>> >>> front-end, and am wondering what is a recommended tile cache server. >>> >>> >>> >>> Any suggestions from personal experience? >>> >>> >>> >> >>> >> MapServer MapCache of course! It is a fully featured, robust and fast >>> >> tiling server. Only available in MapServer SVN trunk at the moment. >>> >> >>> >> http://mapserver.org/trunk/mapcache/ >>> >> >>> >> It was formerly known as Mod-Geocache until a few weeks ago... the >>> >> website is in the process of being migrated to the above URL, but in the >>> >> meantime you can still reach the old site: >>> >> >>> >> http://code.google.com/p/mod-geocache/ >>> >> >>> > >>> > >>> > Very nice. I look forward to installing this; hopefully, it will be >>> > straightforward. >>> > >>> > A couple of questions -- >>> > >>> > 1. I was looking at mod_cache (mod_disk_cache and mod_mem_cache) >>> > yesterday and wondering if they could be used to cache the images. Is >>> > mod_geocache inspired/based on those modules? >>> As already stated by Mike, there's quite a bit of geo related >>> intermediary glue code that translates the incoming request into the >>> actual name of the tile as stored on the system, which makes the >>> module much more specific than the mod_*_cache existing modules. >>> There is a memcached storage backend for mapcache, but speed of access >>> to the tile data is not a use-case that it shines at: it is slower >>> than disk based caches, but allows the automatic expiring of tiles >>> based on their creation date. >>> >>> > >>> > 2. Why wed this to Apache? By making it web-server agnostic, you open up >>> > the audience. >>> c.f. the fastcgi implementation. cgi is not a recommended setup. >>> >>> -- >>> thomas >>> >>> > >>> > >>> > Puneet. >>> > >>> > _______________________________________________ >>> > mapserver-users mailing list >>> > [email protected] >>> > http://lists.osgeo.org/mailman/listinfo/mapserver-users >>> > >>> _______________________________________________ >>> mapserver-users mailing list >>> [email protected] >>> http://lists.osgeo.org/mailman/listinfo/mapserver-users >> >> > _______________________________________________ mapserver-users mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/mapserver-users
