Is this for MapScript? Should really let Tamas chime in. A single mapObj 
instance is modified during the course of a request once ingested from the 
mapfile. For example, it holds a populated label cache and other changes made 
after it is loaded specific to a request. So I guess that means one mapObj per 
thread.

From: kelly elton [mailto:[email protected]]
Sent: Thursday, November 05, 2015 4:35 PM
To: Lime, Steve D (MNIT) <[email protected]>; 
[email protected]
Subject: Re: [mapserver-users] Thread Safety

To be sure, are you saying I can use a single map object for multiple threads, 
or will I need to have one map object per thread? What would you suggest?

On Thu, Nov 5, 2015 at 5:33 PM Lime, Steve D (MNIT) 
<[email protected]<mailto:[email protected]>> wrote:
You should be fine. I believe there are locks (mutex) around places where this 
is known to be a problem. I’ve never heard user reports of issues in this 
regard.

Steve

From: mapserver-users 
[mailto:[email protected]<mailto:[email protected]>]
 On Behalf Of kelly elton
Sent: Thursday, November 05, 2015 4:07 PM
To: [email protected]<mailto:[email protected]>
Subject: [mapserver-users] Thread Safety

Say....if I have two processes using the mapserver dll, are they going to 
conflict?
I'm noticing on the website it says "OGR layers: use unsafe CPL services"...In 
my map file I have 'CONNECTIONTYPE OGR'....what I do with the map object is 
project, and then draw to png, and that's about it....this isn't thread safe 
then? What about if I have multiple map objects, one per thread....is that 
thread safe?
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