Same for me here. Didn't notice any major performance hits. Rendering times with AGG and GD are in about the same ballpark here.

Maybe getting some idea of the kind of symbols, outlines etc. you use would help. Perhaps you could also clarify how you have been able to get maps below 100ms in the first place?

Best regards,
Andreas Albarello

Rob McCulley wrote:
That hasn't been my experience at all.  I wrote a quick little python
script that used mapscript to produce the same five maps twice, once
with agg and once with gd.  The mapfiles were identical, except for the
outputformat section, and the times were within 2% of each other.

Rob McCulley


-----Original Message-----
From: UMN MapServer Users List [mailto:[EMAIL PROTECTED] On
Behalf Of John Cole
Sent: Thursday, August 23, 2007 12:56 PM
To: [email protected]
Subject: [UMN_MAPSERVER-USERS] GD vs AGG performance...

Perhaps it's too early to discuss performance differences, but I was
curious
if the current AGG rendering speed is what to expect.

Looking at a few of my mapfiles, AGG is aprox 5 times slower than GD on
MS5
(with MS4 GD just a hair faster than MS5 GD).

The maps look great, but after spending a lot of time getting maps below
100ms, it's hurts to see them over a second again :-(  Just want my cake
and
get to eat it too :-)

Thanks,

John

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Andreas Albarello
Analysis & SW Development

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