Hi Luca,
You can use scale dependent display of layers, generate a simplified layer
for smaller scales (for example create a layer from the streets/public
areas only). The tiled layer should be displayed only at large scales.
The fasters solution is if you pregenerate the overview layer instead of
on the fly generation with for example FILTER.
Bye
Zoltan
On Mon, 19 Nov 2007, Luca Manganelli wrote:
On Nov 19, 2007 4:21 PM, Gregor Mosheh <[EMAIL PROTECTED]> wrote:
Hi, Luca.
A bunch of us put our heads together and came up with a zillion ways to
make maps faster, then posted it to the Mapserver website. Go to the
Mapserver site, in the documentation, and look for "how do I make my
maps faster" or "vector optimization"
Thank you for the reply. I have already seen those pages: I have
already tiled the big shp (42 MB) into 8x8 pieces.
But my question is:
at the highest scale, rendering an 8x8 shp of 42MB is slow.