dkolozsvari updated this revision to Diff 5569.
dkolozsvari added a comment.


  Updated to the latest changes. Still some way to go, but it's even better now.
  There is only one main issue remaining(besides some smaller ones), to find a 
way to reimplement the clipMultiple() algorithm for polygons in order to draw 
corner points when there is no crossing point with the viewport. This was the 
main cause of the tile borderline issue btw, calling the clipMultiple() method 
for closed polygons.

REPOSITORY
  rMARBLE Marble

CHANGES SINCE LAST UPDATE
  https://phabricator.kde.org/D2250?vs=5457&id=5569

REVISION DETAIL
  https://phabricator.kde.org/D2250

AFFECTED FILES
  src/lib/marble/ClipPainter.cpp
  src/lib/marble/GeoPainter.cpp

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To: dkolozsvari, nienhueser, rahn
Cc: #marble, shentey, chaz6, dkolozsvari, cmihalache, rahn, nienhueser, 
marble-devel
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