Hi all,

we made some good progress with vector tiles in the last weeks/months:
- tile levels 0-9 are basically done now from natural earth data and Marble tools. - the remaining tile levels 11-17 can be created with Marble tools now as well. We need some development still to be able to deal with country size input files. My plan here is to pre-tile them to level ~9 using osmconvert and then feed to Marble tools. Similarly we need some development to merge country borders. Both is relatively straightforward to implement. - we can mix file system and MBtile storage on the server now, which is needed to store large amounts of tiles. - we now have two nice servers (a fast one to generate tiles, a second one with lots of space to host them)
- speed and styling tweaks are still needed

Given that we didn't finish a substantial portion of vector tile data yet to cover most of the world, I just postponed the release by some weeks [0]. I hope to find some more time to work on things in the next weeks. Any help is welcome of course, as usual #marble in Freenode is the place to discuss things.

Regards,
Dennis

[0] https://community.kde.org/Schedules/MarbleMaps1.0

Am 11.09.2016 23:18, schrieb Sanjiban Bairagya:
Hi Abbas,

The first official release of Marble Maps will be available from the
Google Play Store on September 25th of this year itself.

Regards,
 Sanjiban

On Sep 12, 2016 12:44 AM, "abbas attar" <[email protected]>
wrote:

Hello!
I read something interesting about marble maps which is based on
osm. I like the navigation application which is based on osm since I
am an osm editor and I can see the results of my editing. Now the
question is this: when will it be released?
Best regards

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