Yes, I was thinking both about the end user creation angle and the design
inspiration behind the Shell UI and trying to pull those narratives
together. Again, thinking about our current users as the target audience for
the 3.0 launch.

Allan, on IRC, proposed a different launch theme for 3.2 and I agree with
that proposal. By 3.2, I feel that we'll be ready to focus on developers, as
well as end users, again. I'll let Allan cover that when we get to the 3.2
discussion, down the road.

On Sat, Jan 15, 2011 at 09:51, Stormy Peters <[email protected]> wrote:

> People use their computer to do things.
>
> We are making GNOME so that it does not interfere with what you are doing.
> What you need is at your finger tips. You are notified, but not interrupted,
> by messages. You can switch tasks easily.
>
> It's made to inspire you - at the work you are trying to create. To assist
> you in your main creative efforts.
>
> Stormy
>
>
> On Sat, Jan 15, 2011 at 6:08 AM, Olav Vitters <[email protected]> wrote:
>
>> On Fri, Jan 14, 2011 at 11:50:10AM -0700, Stormy Peters wrote:
>> > Made to Inspire?
>>
>> Playing devil's advocate:
>> What is the benefit of an OS if it inspires? Inspires me? Inspires other
>> OS makers?
>>
>> --
>> Regards,
>> Olav
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>>
>
>
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