>I have an internal network masqued through a linux box. All the
>documentation I have found seems somewhat confusing and not completely
>coherent to me.
If you can help me clean up the documentation, others will
appreciate it later!
>All seems OK, but I have a lot of questions. I want to play online games
>through the linux masq.
Not all will work but we can try.
>I finally found ipmasqadm after weeks of searching, all the links for stuff
>like that are wrong in the FAQ and the HOWTO and on the IPMASQ pages.
Sorry about that. They have been fixed but I have to put the
new HOWTO up.
>This works for one masqued machine only. If I try to ipmasqadm another
>machine, the first machine works but all the subsequent ones will not.
Correct. This is NOT a possibility without a proxy being written for
your specific game. Though one was written for Quake I, II, and III,
there probably won't been enough demand to get most games supported.
>Is ipautofw what I need?
No.. use the IPORTFW support in the IPMASQADM tool found at
http://juanjox.kernelnotes.org. This will work for some games but
NOT all. Other games will work with the LooseUDP patch which is
already built into the 2.2.x kernels. After that, its up to the
game being NAT-friendly.
If you aren't sure what IP ports a given game uses, try running
TCPDUMP on the internal interface of the Linux box. Then run the
game and see what traffic is gerated. From there, use the IPMASQADM
tool and forward those protocols from the internet to your Game
machine.
--David
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| David A. Ranch - Linux/Networking/PC hardware [EMAIL PROTECTED] |
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