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Currently I have a DSL line coming into eth0 and a private LAN connected
to eth1 on a Linux machine running redhat 6.1 Kernel version 2.2.12-20
serving as my firewall/gateway. My LAN consist of a 100mbs/10mbs auto
sensing hub with 5 computers hooked up to it. I first want to thank all
those who helped in the creation of the ipmasq HOWTO since it has gotten
me this far. As of now my firewall seems to be working great except for
one problem that has stumped me. Every computer behind the firewall can
ping the external IP address of eth0 and has no problems browsing the
web or with anything else that concerns connecting to the net. But, when
one computer on the LAN attempts to connect to battle.net to play
starcraft, it works just fine. When one computer on the LAN connects to
battle.net and hosts a game and then another computer on the LAN
connects to battle.net and attempts to join that same game it shows that
there is too much latency and will not permit the second computer to
join that game. Also others on the net can join the game hosted by the
first computer with no problems. I can't figure this one out so any help
is greatly appreciated.

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