Linux IP Masquerading supports peer-to-peer UDP games as of kernel 2.1.131ac11, thanks to a patch from Juanjo. Any UDP peer-to-peer game that uses the technique outlined at http://alumni.caltech.edu/~dank/peer-nat.html should work behind a Masqerading host runing 2.1.131ac11 or later without any special port forwarding. This should be a big improvement over current practice- users and NAT developers will no longer need to write or load special code for each game. The first games known to use this technique are Heavy Gear 2 Demo and Battlezone, and they may require an update (see the above URL). DirectPlay does not yet support this technique, but there is at least one game networking API that does, so it's likely that more games will use this technique in the future. - Dan -- Speaking only for myself, not for my employer --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] For daily digest info, email [EMAIL PROTECTED]
