Ken McIvor wrote:
> I'll put it on the list of things to look into.

Great. I'm glad someone is working on this.

> The problem I foresee is that the Agg renderer's RGBA data has to 
> be converted to RGB before a wxImage can be created by convert_agg2image().

darn. I figured as much. wx is really due for an update to support alpha 
properly. But I guess you'll always have problems with different data 
formats.

 > I'm not sure this approach will help speed
 > up the wxAgg accelerator, but

Anyway, this thread started because people were having binary 
compatibility issues. Even if this doesn't speed up the accelerator, it 
may be possible to get the same performance without using 
wx-version-specific compiled code -- i.e. pure python.

I do have one question -- does the agg back-end really need to use an 
alpha channel for it's buffer? Isn't it the whole image anyway? What is 
is it going to get blended with?

-Chris



-- 
Christopher Barker, Ph.D.
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