Hello everyone, I just committed some accelerator-related updates to the WXAgg backend. I have fixed the problem with the way I was calling the wxBitmap constructor in _wxagg.src. More importantly, I written another set of the agg-to-wx.Bitmap conversion routines that uses the new BitmapFromBufferRGBA() function in wxPython 2.8. The blit() routine also got a bit faster after I realized it was more efficient to just convert the whole buffer and blit part of it instead of clipping during conversion.
I have tested these changes with wxPython 2.8.1.1 under OSX 10.4.8. My goal is that none of the changes break compatibility with wxPython 2.4 or 2.6. I'd really appreciate it if someone could test and benchmark those versions using `examples/animation_blit_wx.py'. Ken ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Matplotlib-devel mailing list Matplotlib-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/matplotlib-devel