John Hunter wrote:
> And now that we have spline path elements in mpl98, we can actually
> implement curved arrows w/o an onerous polygon approximation.

Then could we do this too?

http://ccom.unh.edu/vislab/images/projects/Kat350Vert2.jpg

from:

http://ccom.unh.edu/vislab/projects/FlowVis.html

-Chris



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