Ryan May wrote:
> Hi,
> 
> In trying to add a symbol for an empty wind barb, I ran into problem. 
> Traditionally, a smaller, non-filled circle is used for low wind speeds 
> when doing a barb plot.  I can draw the circle easily as a polygon, 
> using CirclePolygon from patches, but unfortunately, the fill color for 
> this polygon ends up being the same as the color of the flags on the 
> barbs.  Therefore, as currently implemented, the only way to have 
> unfilled circles is to have unfilled flags.
> 
> The only technical solution I can think of here is to have separate 
> collections for the circles and the polygons.  Unfortunately, I have no 
> idea how to begin to do that within a class that inherits from 
> collections.  Another option would be to somehow manually set the fill 
> colors on the circles after the collection is initialized.  Anyone have 
> suggestions on how to make this work, or maybe a better technical solution.

Ryan,

Yes, this would require some bigger changes.  Instead of inheriting from 
PolyCollection, it would have to contain two collections, or a 
collection and a Line2D with markers.

An alternative would be to override the PolyCollection.draw() method 
with a near-copy, but with logic added right before the renderer call to 
  set the alpha (column 3) of the rgba array to zero for the circles.

A better way might be to modify the original draw method to use 
self.get_facecolors() instead of self._facecolors; then one could 
override the get_facecolors method, which would require much less code.

Eric

> 
> Jeff, how aesthetically displeasing do you think it would be to have 
> small (possibly colored) circles to represent the low winds instead of 
> the traditional (somewhat larger) hollow circle?  It would make it 
> impossible to do sky cover in a traditional surface map, but maybe 
> Z-ordering could be used to hack around it.
> 
> Thoughts,
> 
> Ryan
> 


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