On 05/28/2010 10:00 AM, Ryan May wrote: > Hi, > > Ben Root gave me a bug report that pcolormesh (and hence QuadMesh) > were not respecting zorder. This turns out to be due to the fact that > kwargs are not being forwarded on as appropriate. This is easy enough > to fix and make work, but I wanted to first ask for any insight on the > following "helpful" comment in axes.py: > > collection = mcoll.QuadMesh( > Nx - 1, Ny - 1, coords, showedges, > antialiased=antialiased, shading=shading) # kwargs are not used > > (It's be great if this comment gave some actual reasoning rather than > stating the obvious). > > Anyone know if there's an explicit design choice for QuadMesh not > taking kwargs, or is it just an omission? > > Ryan >
Ryan, I don't know based on any recollection of how the code got that way, but it certainly looks like a historical artifact, and not something that needs to be preserved. I think you should go ahead and change it. If no tests or examples break, then it looks safe enough. Eric ------------------------------------------------------------------------------ _______________________________________________ Matplotlib-devel mailing list Matplotlib-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/matplotlib-devel