Sorry about that.  I believe it is fixed now.

Mike

On 08/16/2010 05:54 PM, Andrew Straw wrote:
> Michael Droettboom wrote:
>    
>> On 08/14/2010 07:22 PM, Eric Firing wrote:
>>
>>      
>>> Mike,
>>>
>>> Is there any reason why the Path.unit_* methods shouldn't include the
>>> codes, so that they can all have CLOSEPOLY?  Or shouldn't they at
>>> least have a kwarg to allow that as an option?  In working on patch
>>> drawing via bar(), I noticed that the rectangle outline is not closing
>>> properly, with the same rounded join as at the other 3 corners.  It
>>> isn't apparent unless you set a large linewidth.
>>>
>>> Or is there a better way to ensure that polygons close correctly?
>>>
>>>        
>> I don't think there's a better way.  The renderer can't assume CLOSEPOLY
>> at the end, obviously, because it may in fact by a line and not a filled
>> shape.
>>
>> I think this was left out just as shorthand (not having a codes array
>> makes things a little faster, too), but I think for correctness the
>> unit_* methods should have explicit codes arrays with CLOSEPOLYs.  I'll
>> go ahead and fix this.
>>
>> Mike
>>
>>
>>      
> Hi Mike, all the buildbots have errors with the
> matplotlib.tests.test_simplification.test_hatch test on r8639 that
> weren't there in r8635, and I think it's due to the code you committed.
> Could you have a look?
>
> (Don't worry about the doc build errors -- I think that's a bug with the
> recent Sphinx 1.0.2 release, for which I have filed a report at
> http://bitbucket.org/birkenfeld/sphinx/issue/501 for.)
>
> (I was proud of all the green on the buildbot -- hopefully it won't turn
> me into a chronic nag!)
>
> -Andrew
>
>
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-- 
Michael Droettboom
Science Software Branch
Space Telescope Science Institute
Baltimore, Maryland, USA


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