Hallo new user, 

Furthermore, imagine that a large amount of data is being received over a
slow connection. Socket 1
has no data in the read buffer, so it calls wxYield. There is still a
pending event
on Socket 2, so wxWidgets attempts to process that event. However, that
event
cannot complete, and it also calls wxYield. This will cause the infamous
“wxYield called recursively” message to appear. Eventually the stack would
fill
up with recursive calls to wxYield as long as all the data has not yet
arrived
and the call stack cannot unwind. Many users immediately assume that this
error message indicates a flaw in wxWidgets, when the truth is that it
represents
a problem in the application code. Simply stated, applications should be
programmed so that this situation does not occur; the error is present to
reveal a problem in the application code so that it can be fixed.

Please complete one event completely before calling the other event

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