On Thu, Aug 20, 2009 at 2:01 AM, Sameer Regmi<regm...@gmail.com> wrote: > We tried the method 1 but the result was a garbled mesh
Please describe what you did and why the result is wrong. The method 1 with quadratic bezier curve should be most straight-forward and easy thing to do. Calculating the control points is also straight forward. While you may simply use matplotlib.bezier.get_intersection, you'd better come up with some optimized version since you need to calculate this for lots of positions. It is not clear how you're drawing path currently, but Line2D class is not suitable for bezier lines. You may use PathPatch class. Or you can create your own artist class (maybe this is what you meant by "implemented"). A simple version of bezier artist can be found in mpl_toolkits.axes_grid.axeslines.BezierPath (included in mpl 0.99). If you haven't, please take a look at the tutorial below. http://matplotlib.sourceforge.net/users/path_tutorial.html -JJ ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Matplotlib-users mailing list Matplotlib-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/matplotlib-users