Dear List, is it possible to not only assign once color per polygon that is plotted, but one color for each vertex, so that the result looks like a properly smooth function. Even if I sample the points closely enough, in the current approach in almost all of your examples you always see the underlying grid (plus it gets very slow in 3D). I don't really care much if you interpolate the colors on the 2D projection of the polygon or on the real 3D polygon, just any color interpolation is better than none.
What do you actually understand behind the "antialiasing" parameter of 34D plots. It just puzzles me to have such a concept without have a concept of pixel shading (and thus an easy way for the above interpolation). I noticed that even 2D plots from matplot lib are very pixel dominated: http://matplotlib.sourceforge.net/examples/pylab_examples/pcolor_demo.html But there is the function imshow which doesn't have this artifacts: http://matplotlib.sourceforge.net/examples/pylab_examples/pcolor_demo2.html So is it possible to do something like imshow for 3D as well? -Holger ------------------------------------------------------------------------------ All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2dcopy2 _______________________________________________ Matplotlib-users mailing list Matplotlib-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/matplotlib-users