Thanks for the reply!
surf = ax.plot_surface(X, Y, Z, rstride=1, cstride=1,
facecolors=colors,
linewidth=0.0, antialiased=True)
Is the issue that you have transparent lines between the faces? Set
the "shade" kwarg to True and the "antialiased" kwarg to False.
The problem is that the faces themselves are transparent. But if I set
shade to False, it becomes solid, so that must be the solution.
If the shading is not what you want, it has been a feature request to
implement the smooth coloring that shading does, but without a
lightsource. I have yet to do this, and there have been some attempts
to get this right, but nothing finalized yet. Contributions would be
welcomed!
OK, I will try to get this done and send you an implementation.
Cheers,
Zoltán
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