On 1/27/12 3:39 AM, Ian Thomas wrote:
On 26 January 2012 19:36, Howard <how...@renci.org
<mailto:how...@renci.org>> wrote:
I'm rendering some images with about 3.5 million triangles into a
512x512 png file using tricontourf. I'm running this in a virtual
machine, and I'm pretty sure that there is no graphics rendering
hardware being used. Is it possible, assuming the hardware was
available, to make tricontourf use the rendering hardware? Will
that happen by default?
You are correct, there is no graphics hardware rendering. Rendering
is controlled by the various matplotlib backends, and to my knowledge
there are no backends currently available that use hardware rendering.
There has been some work done on an OpenGL backend, but I am not sure
of the status of this. The last time I checked it was pretty
experimental. Perhaps someone involved with it can comment on its
current status.
Ian Thomas
Ian
Thanks very much for the reply. If it helps whoever is doing the OpenGL
backend, I may be able to play with it a bit.
Howard
--
Howard Lander <mailto:how...@renci.org>
Senior Research Software Developer
Renaissance Computing Institute (RENCI) <http://www.renci.org>
The University of North Carolina at Chapel Hill
Duke University
North Carolina State University
100 Europa Drive
Suite 540
Chapel Hill, NC 27517
919-445-9651
------------------------------------------------------------------------------
Try before you buy = See our experts in action!
The most comprehensive online learning library for Microsoft developers
is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3,
Metro Style Apps, more. Free future releases when you subscribe now!
http://p.sf.net/sfu/learndevnow-dev2
_______________________________________________
Matplotlib-users mailing list
Matplotlib-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/matplotlib-users