Hi,

I am trying to use basemap's interp function for regridding purposes, and I
need to be able to handle masked arrays. Using bilinear or nearest-neighbor
interpolation (order=1, order=0), it seems to work fine for masked arrays.
However, none of the elements get masked after using cubic spline
interpolation (order=3). I am assuming that the reason for this is due to
the limitations of scipy.ndimage.map_coordinates(), which gets called when
order=3. Are there currently any workarounds for this?

Thanks,
Alex
-- 
Alex Goodman
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