Hi Chris,

"

I've used some hacky tricks to get around this, which mostly involve 
downsampling the image on the fly based on screen resolution. One such 
effort is at https://github.com/ChrisBeaumont/mpl-modest-image
(https://github.com/ChrisBeaumont/mpl-modest-image). 



"



I tried your code for plotting 4kx4k image and it is another significant 
improvement. Originally it took 300 MB then it was reduced to 190 MB with 
uint8 type and using your ModestImage class it takes 70-100 MB  depending on
size of window.

That is much better!




Best
Stepan
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