Can't you just let your controller remove those specific params?
Like: this.ControllerContext.Params.Remove(keythatidontwanttopropagate)

Arjen Stolk

----- Original Message -----

From: "Yurii Urazlin" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, February 13, 2003 8:27 AM
Subject: Re: [Mav-user] additional configuration for commands


I have no problem with this.

As for me, though behaviour isn't what is expected, the case is too uncommon
to introduce new methods. Maybe there is a way to change behaiviour to what
it should be without changing API? I don't see it, but maybe it's
possible...

Cheers,
Yura.


----- Original Message -----
From: "Schnitzer, Jeff" <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>
To: <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>
Sent: Wednesday, February 12, 2003 10:10 PM
Subject: RE: [Mav-user] additional configuration for commands

> Ah, right now there is just one set of "params" and each place that
> defines params (controller, view, transform) just adds to the pile.
> Perhaps different behavior is desirable.
>
> It would be easy enough to split up the params collection into three
> separate collections. This would change the ControllerContext interface
> so that instead of setParam() it would have setControllerParam(),
> setViewParam(), setTransformParam(), etc.
>
> Does this seem like a good idea to everyone?
>
> Jeff



-------------------------------------------------------
This sf.net email is sponsored by:ThinkGeek
Welcome to geek heaven.
http://thinkgeek.com/sf
[INVALID FOOTER]



-------------------------------------------------------
This sf.net email is sponsored by:ThinkGeek
Welcome to geek heaven.
http://thinkgeek.com/sf
[INVALID FOOTER]

Reply via email to