Hi,

Sorry about the delayed response.

On Thursday 24 February 2011 05:00 PM, David Flitney wrote:
> I want to allow the user to switch files, possibly changing the
> composition of the scene, definitely needing updated surfaces to be
> displayed. I thought the easiest solution would be to simply clear the
> scene and start again:
[...]
> All is well for the first rendering of the scene: picker_callback() is
> getting called appropriately, but when I subsequently call clf(), in the
> context of update_data(), and rebuild the scene from the newly selected
> datasets my callback no longer gets called. Note the default, 'p'
> activated, picker is working.

Well, it would really help if you could give us a minimal runnable 
example so we can figure out the problem and get back to you.  This 
would make it much easier for us to get back to you with a fix.  Thanks.

cheers,
Prabhu

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