On 22/03/12 21:24, Gael Varoquaux wrote:
> On Thu, Mar 22, 2012 at 08:12:00PM +0000, Andreas wrote:
>>     One could perhaps call each of the things plotted by plot.graph()
>>     separately. But then you would lose the nice packaging away of
>>     plot_graph() in its own module; and also, what would each of the return
>>     values be assigned to? I imagine self.plot can only be one thing?
> Return two things from plot_graph: pts and tube_surf. Assign them to two
> different attributes of your objects. One will be the pipeline
> corresponding to the tubes, the other to nodes. You will be able to
> control the properties of both in a similar way than the interactive
> example.
>
> HTH,
>
> Gael

Right, thanks... how to make the association with the scene though?

self.plot_edges, self.plot_nodes = m3Dg.plot_graph(<<params>> )

opens a separate window for the plotting, and subsequently changing the 
slider does not update it.

self.scene.m3Dg.plot_graph()

does not work either, logically (?)

cheers,

Andreas




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