Hi Christian,
I have now begun to work on a JUCE audio library RB plugin for my own project 
needs. If successful its highly likely that i'll contact you to work out a deal 
where hopefully you will agree to market and sell it for a cut. 
But  although I already have written two RB plugins successfully for my own 
projects in Xcode3 ( im only building on OSX )  I am having frustrating 
problems in XCode 4 setting up a project with target settings to build a macho 
dylib that can be loaded in a Realbasic app  and debugged in xcode . Its been 
ages since i had to fuss with build settings etc, over which i usuallylose hair 
and resort to the bottle..
I have a feeling that if you  look at the  xcode project you'll be able to spot 
very quickly how to fix, but if it really needs more time ( dont think it will 
take you any more than an hour or two if that ) i'm willing to PayPal you £100 
for taking the time to look into this. Im pretty sure its basically just 
setting up the Xcode project correctly - I think my C++ code is fine. The code 
inside the JUCE plugin classes in incomplete , but the metadata and wrapper 
functions are all properly set up, so I am just interested in getting to "first 
base" ie being able to see thetwo plugin classes register correctly in RB - 
which at the moment they dont.
The xcode project i've set up compiles and links without error.Here is a link 
to my MSN Skydrive public area where you can download it and all the source 
code including necessary JUCE and RB stuff:  its around 20MB:
http://cid-1c68c2f944c21a00.skydrive.live.com/redir.aspx?resid=1C68C2F944C21A00!120
I have set up an initial project which just wraps two JUCE classes - in order 
to get something up and running. ive enclised this as a zip file for your 
perusal.
However there are several problems that i've been unable to solve and driving 
me to despair:
Although i THINK i have all the right build settings in this newfangled Xcode 4 
for building a macho dylib:
1)  After copying the built dylib to  the RB plugins folder, and launching the 
RB IDE, none of the two JUCE plugin classes appear in the RB IDE.








2) I cannot seem to get Xcode to output an executable with a dylib extension, 
so for the moment i just manually add the .dylib extension and copy it to my 
/Applications/REALbasic/Plugins    folder. in my previous projects i recall 
being able to have xcode automatically put the dylib extension on the end.
3) I'd like to configure the xcode build settings so that for debugging 
purposes, a BUILD will automatically copy the resultant dylib into 
/Applications/REALbasic/Plugins, ready for testing in RB.
4) I cant figure out how to  Ive also not been able to figure out how to 
configure XCode so i can launch RB or a test RB app  - and be able to debug the 
      PluginEntry() call to my dylib.. 
5) Although for quite a while - I am fine to just continue working with a 
dylib,  it would be great if you can configure the build settings so that a 
proper      .RBX  package that follows the RB plugin specification can be 
output. 

Yours in despair,
Dan Stenning                                      
_______________________________________________
Mbsplugins_monkeybreadsoftware.info mailing list
[email protected]
https://ml01.ispgateway.de/mailman/listinfo/mbsplugins_monkeybreadsoftware.info

Reply via email to