Le 15 nov. 11 à 23:02, Christian Schmitz a écrit:

> Please use DrawIconCGContext and pass a CGContext handle.
>
> You can use CGContextMBS class for this and use  
> GetCurrentCGContextMBS or Window.CGContextMBS to get a context.  
> Please note that coordinates have the origin typically on the lower  
> left.

Christian, I'm a bit confused about something. I'd like to draw the  
icon semi-transparently while it's being dragged in the window (in the  
MouseDrag event). With normal RB code, I'd first draw to a picture and  
use a 50% grey mask (in the MouseDown event) and draw the picture in  
the MouseDrag event. What about CGContext code?
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