Christian, As I mentioned yesterday, I would like to consider transitioning from the QuickTime Grabber classes to QTKit in my astronomical camera control software. I realize that QTKit is Mac OS X only, but now that my DirectShow version is working reliably (the lack of AMCrossbar control is still a minor issue) I feel that it would be perfectly acceptable to drop QT support in Windows.
Other than the fact that QTKit is a more modern framework, is there some other compelling reason to make the switch? I've been mostly successful at getting the QTGrabber class working in Cocoa, but because of various other RS quirks the Mac app is currently being distributed as Carbon. In your opinion is it better to make the transition to QTKit and Cocoa simultaneously, or is there some reason to first attempt one before the other. I figured that I would post the question to the list in the hopes that others doing similar development might be able to chime in as well. Cheers. -bill k _______________________________________________ Mbsplugins_monkeybreadsoftware.info mailing list [email protected] https://ml01.ispgateway.de/mailman/listinfo/mbsplugins_monkeybreadsoftware.info
