Am 08.08.2014 um 00:24 schrieb Garth Hjelte <[email protected]>:

> 
> OK, sounds good. It's a little difficult to ask because you aren't simply 
> shimming the calls; you have your own implementation. ReadFrames() doesn't 
> exist in PortAudio, I suppose you are reading off the ring buffer.

Yes. It's simply the ring buffer used here.

> I suppose the question is: why is PortAudio supplying you with an extra 
> buffer of zeros - or, why are you giving me a chunk of zeros (perhaps waiting 
> on PortAUdio being late)?

Well, I can try and see if I have this myself.
But it sounds like a problem somewhere deep in the audio processing.


I'll update to a newer version of PortAudio and maybe it fixes the problem.

Sincerely
Christian

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