Participate through the University of Victoria's Cultural Resource Management 
Program in this combined online/on-campus learning opportunity for 
professionals and volunteers working in museums, galleries, heritage sites, and 
related organizations. The registration deadline continues to September 5, so 
register today!
Museum Information Management: Knowledge, Management and Transformation
HA 488N (1.5 units); blended online/on-campus offering
Today's museums and cultural institutions are strengthened by their creative 
use of the wealth of digital information/media they collect, manage, preserve 
and share. Explore the dimensions, strategic value, and potential uses of this 
diverse range of digital resources and learn how to strategically harness these 
resources to improve the effectiveness of your cultural institution and its 
internal and online information assets.
This engaging and interactive course provides you with the opportunity to 
examine your institution's information opportunities and develop a project plan 
to act on one or more of them.
Whether you are involved with education, collections, research, programming, 
marketing and audience development, or management within a museum or heritage 
setting, this course strengthens your ability to:

 *   Identify the myriad of information resources managed across your 
institution
 *   Recognize the growing strategic value of collection-related digital 
resources for your institution and to the communities it serves
 *   Define the uses of major software systems used to manage digital 
information resources (e.g. collection management, digital asset management, 
content management)
 *   Identify opportunities and strategies for collecting and integrating 
digital information resources to enhance your website, exhibits and collections
 *   Identify resources (human and other) required to support sustainable 
museum technology projects
 *   Develop a formal technology project proposal/plan that can be practically 
used either internally or for obtaining external funding

Dates: Online component: September 15 - October 3; On-campus component:  
October 6 - 8, 2008.

Please register by: September 5 (late registrations accepted if space permits) 
To register in this course please visit 
https://www.uvcs.uvic.ca/forms/crm/online_reg.aspx.
Fee: CDN$641, including a CDN$70 materials fee (Canadian funds, credit and 
non-credit participation options) A CDN$170 registration deposit is required 
with each registration form.

Registration Options: Enrollment options allow you to choose to take courses to 
enhance professional development on a non-credit basis or build academic 
credit, either course by course or towards a program.


Instructors:
Scott Sayre, PhD and Kris Wetterlund, Principals, Sandbox 
Studios<http://www.sandboxstudios.org/index.shtml>/Museum411 Inc., work with 
museums to plan, create, manage and assess education programs and technology 
projects.

Scott Sayre has over a dozen years of experience guiding museums in the 
application of business and educational technologies. Currently a founder and 
principal at Sandbox Studios Inc., he previously served as the Art Museum Image 
Consortium's Director of Member Services and US Operations. From 1991 to 2002 
he was the Director Media and Technology at The Minneapolis Institute of Arts 
where he formed and led the museum's Interactive Media Group in the development 
of ArtsConnectEd.org<http://www.artsconnected.org/>, the MIA's Web site 
<http://artsMIA.org<http://artsmia.org/>> and sixteen interactive multimedia 
gallery kiosks. Sayre held the position of Applications Developer at the 
University of Minnesota's Telecommunications Development Center. He has a 
Doctorate in Education from the University of Minnesota and a M,Ed, and B.A. in 
Visual Communications Technology from Bowling Green State University.

Kris Wetterlund worked with teachers as an art museum educator for the past ten 
years, in the education department at the Minneapolis Institute of Arts, and as 
Director of Education at the Minnesota Museum of American Art. Wetterlund 
received her degree in art education from the University of Minnesota and is 
certified as a K- 12 Minnesota teacher. She has served as team leader in the 
St. Paul Public School's writing of elementary art curriculum, and has authored 
art educational resources online, for both the Minneapolis Institute of Arts 
and the Minnesota Museum of American Art, including the award- winning Get the 
Picture: Thinking about Photographs. Currently Wetterlund is designing and 
implementing a Minnesota-wide two year teacher training program for 
ArtsConnectEd, an online partnership between The Minneapolis Institute of Arts 
and Walker Art Center in Minneapolis.

Draft course outline:

On-line: Weeks 1-3 (during this time, you'll be engaged in approximately 6 
hours of learning and interactions per week at your own pace in the convenience 
of your home or workplace)

Week 1
The Changing Role of Museums and Information Technology

1)       Presentation
a)       Course Overview - objectives, outline, assignments
b)      Defining museum information.
c)       The importance of information management in the long-term success of 
an institution.
Expanding the definition, expanding the scope of museum information

Week 2
Looking at Systems

1)       Presentation
a.       Politics of museum information
b.      Major museum systems
2)       Interview with Steve Jacobsen - Constituency Management
3)       Interview with Dan Dennehy - Digitization and Digital Asset Management


Week 3
Metadata and Standards

1)       Presentation
a.       Content, Data and Metadata
2)       Interview with Angela Spanazee - Introduction to Standards
3)       Interview with Susan Chun - Steve Tagging project

On Campus: Week 4 (three days only)

Day 1
Project Planning and Information Policy

In class activities
1)       Lecture/Activity: Resource Assessment
2)       Lecture - Developing a project proposal
3)       Participant and Instructor project meetings and work time
4)       Participant proposal idea presentation/discussion
5)       Discussion of Readings
6)       Work time with instructor consulting


Day 2
Open Source, Interchange and Sustainability

In class activities
1)       Lecture: Data Interchange, Collaboration and Sharing
2)       Case Study: ArtsConnectEd
3)       Remote guest speaker Q&A - Guest speaker will be selected based on 
student interest.
4)       Work time with instructor check-in

Day 3
New Technologies and Multimedia and Usability

In class activities
1)       ArtsConnectEd Usability Testing
2)       Student Presentations
3)       Lecture: Web 2.0 and beyond
4)       Discussion of Readings

Enrollment options allow you to choose to take courses either to enhance 
professional development or build academic credit. Individual course 
descriptions and registration forms are available by contacting us at crmp at 
uvcs.uvic.ca or by visiting our web site at:
http://www.uvcs.uvic.ca/crmp/home.aspx

For more information, please contact:

Anissa Paulsen, Program Coordinator
Cultural Resource Management Program
Continuing Studies, University of Victoria
PO Box 3030 STN CSC Victoria BC Canada V8W 3N6
Tel: 250 721-6119 Fax: 250 721-8774
Email: apaulsen at uvcs.uvic.ca<mailto:apaulsen at uvcs.uvic.ca>
Visit our Web site! http://www.uvcs.uvic.ca/crmp
To receive monthly email updates, contact crmp at uvcs.uvic.ca<mailto:crmp at 
uvcs.uvic.ca>



Comments from past participants in the course:

"This course was very useful for focusing my attention in a systematic way in 
developing a project plan. I found the "lessons learned" presentations from the 
instructors' experience very useful."

"I liked the final project of a complete project proposal - it was very useful. 
The emphasis of focusing on the user and how information can be shared was 
great and I learned a lot about information formatting access and sharing."

The sections on standards and content management systems collaboration were 
very good and topical for me.  The "labs" and main project sections were very 
good, too. It has given me something useable to take back in the real museum 
world."

"It was helpful to me in find tuning my ability to sell a project. I especially 
thought it was beneficial to try to explain projects to people with little 
knowledge about what I was talking about."



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