Strong National Museum of Play, the only museum anywhere devoted solely to the 
study and interpretation of play, is pleased to announce the establishment of 
the National Center for the History of Electronic Games (NCHEG), dedicated to 
collecting, preserving, and interpreting electronic games and game forms for 
future generations.

The National Center for the History of Electronic Games houses one of the 
largest and most comprehensive collections of electronic game platforms and 
games in the United States (nearly 15,000 items). The Center's collections are 
broadly inclusive and also encompass packaging, advertising, publications, 
electronic-game-inspired consumer products, literary and popular inspirations 
of electronic-games imagery, historical records, personal and business papers, 
and other associated artifacts.

The Center's holdings include examples of every major home video-game console 
manufactured since 1972 (from Magnavox Odyssey and Atari 2600 through Nintendo 
Wii); more than 10,000 individual video-game titles (from Atari Space Invaders 
to Sega Genesis Sonic the Hedgehog to Wii Sports); more than one-hundred 
examples of all major handheld games systems (from Milton Bradley Microvision 
to Sony PSP); more than 2,000 children's educational games; and an extensive 
collection of children's toys, such as Simon, Tamogotchi, and Webkinz, that 
combine digital and traditional play; and much, much more.

According to G. Rollie Adams, president and CEO of Strong National Museum of 
Play, "Electronic games are not only changing the way we play; they are having 
a profound effect on the way we learn and the way we interact with each other. 
Because Strong National Museum of Play is dedicated to exploring the role of 
play in American life, we are especially interested in the growing impact that 
electronic games have on it. The National Center for the History of Electronic 
Games is the museum's mechanism for collecting games and related artifacts and 
documentation; and for interpreting them through exhibits, publications, and 
other means. We have been fortunate to assemble one of the two or three 
largest, and arguably the most broadly comprehensive, collections of electronic 
games and associated items in the country."

All the collections in the NCHEG at Strong are accessible to researchers on 
site. Many examples are on view in museum displays and exhibits, and some are 
available for museum guests to play. In development is an expansive, long-term, 
interactive exhibit tentatively titled The Revolutionary World of Electronic 
Games that will interpret the impact of electronic games on the way people 
play, learn, and connect with each other. In addition, through grants from the 
Institute of Museum and Library Services, the museum is currently cataloging 
its entire collection of video games and electronic-games- related toy catalogs 
with the goal of making information about them accessible online.

The Center actively seeks to add to its collections and encourages queries from 
individuals and organizations that have important materials that merit a 
permanent home. To inquire about donating games, platforms, or other material, 
contact Jon-Paul C. Dyson, director of the National Center for the History of 
Electronic Games (jpdyson at museumofplay.org) or Eric Wheeler, Associate 
Curator of the National Center for the History of Electronic Games (ewheeler at 
museumofplay.org). For more information about NCHEG visit www.ncheg.org.

About Strong National Museum of Play: Home to the Brian Sutton-Smith Library 
and Archives of Play, Strong National Museum of Play houses the world's most 
comprehensive collection of dolls, toys, games, and play-related artifacts and 
is the only collections-based museum anywhere devoted solely to the critical 
role of play in learning and human development and the ways in which play 
illuminates American cultural history. The museum produces the American Journal 
of Play, a peer-reviewed, interdisciplinary, scholarly journal and is home to 
the National Toy Hall of Fame? and dynamic, innovative exhibitions combining 
artifacts and interactivity. For more information, visit www.museumofplay.org

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