Please note that the Natural History employee you just sent mail to has been migrated to
Exchange. Your email has been forwarded to the appropriate Exchange account and THERE IS NO NEED TO RESEND IT. Please remove his/her old address from your FREQUENT CONTACTS address book. When you compose your next message to this person, select the name from the GroupWise SYSTEM address book. This will enable the mail to be delivered directly to the Exchange mailbox. Thank you! >>> "mcn-l at mcn.edu" 07/12/06 15:23 >>> Amalyah, Here's a great one minute video that introduces Second Life: http://becarella.blip.tv/file/45530 Second Life is a 3D virtual world on a web-based platform. You sign up, and get an avatar (cartoonish person) who represents you. Avatars socialize, visit locations (3D representations of places both realistic and fantastical), participate in games and events, and buy and sell virtual goods they create. There are about 300,000 active users currently. Second Life is maintained by Linden Lab, the company that "owns" the world and leases virtual land to users who want to own a virtual place of their own. It's free to sign up and get an avatar. Free to build things, clothing, and dance moves. It costs money to own virtual land on which to host these virtual things. And here's a lot more from Linden Lab: www.secondlife.com Nina -----Original Message----- From: mcn-l-bounces at mcn.edu [mailto:[email protected]] On Behalf Of amalyah keshet Sent: Wednesday, July 12, 2006 4:14 PM To: Museum Computer Network Listserv Subject: Re: [MCN-L] Are there any real-life museums on Second Life? Okay. I'm not the only one on this list who has no idea what Second Life is. (I checked.) May I enter a plea for 1) a VERY brief explanation, and 2) a session at the MCN conference, since it sounds like it must be really cool, whatever it is, and worth spending time learning about. Amalyah Keshet At 20:24 11/07/2006, you wrote: >It's great to see this whole thread. While I spend most of my time >developing exhibits for the International Spy Museum, I'm also involved >with the Electric Sheep Company (www.electricsheepcompany.com). They >are a fine group of Second Life developers who create all kinds of >Second Life builds, experiences, and events for both non-profits and >for-profit groups. They built the New Media Consortium campus (which >now has both a public and private presence), which includes a library >and museum, and have created several private and public builds with an >entertainment and education focus. > >As a museum person, I'm excited to see where museums can go in Second >Life. I was surprised that the "museum" in the NMC virtual campus looks >and feels like a "standard" art gallery architecturally. The true >virtual museum will not look like a museum or a website--it will be >something else entirely. There are all kinds of opportunities in >virtual space for us to break out of the physical logistics of >real-world museums and create content that allows users to naturally >interact with each other and with the content in a meaningful way. > >The Holocaust Museum stands out to me as a museum that physically >commands and controls the visitor experience through exemplary design. >On the web, it's very challenging to design a 2D site that can evoke the >same feelings and reactions as a physical space. Second Life gives us >the opportunity to create powerful 3D spaces that are impossible to >design in the real world. What does the museum space you've always >dreamed of look like? In Second Life, it can be created... > >As a content developer, I also love the idea of using Second Life as a >collaborative tool among museums and partners to share ideas, mock-up >real exhibits, and test drive programs. I'd love to be able to go to >"science museum world" and see what new kinds of demos educators are >doing across the country, whether through streaming video or avatar >scripting. > >To me, the essential question is this: What CAN'T we do in our physical >museums--due to space, sensitivity of topics, lack of time, etc.? How >can we use Second Life to create new museum experiences? And >ultimately, how will those virtual experiences inform the real ones we >offer our guests? > >If there is interest in these topics (and it sounds like there is!), >perhaps we could use the Museums in Second Life group to have a meeting >sometime in Second Life and discuss our thoughts. > >Nina Simon >nsimon at spymuseum.org > >-----Original Message----- >From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of >Beth Kanter >Sent: Thursday, July 06, 2006 5:48 PM >To: rjurban at uiuc.edu; 'Museum Computer Network Listserv' >Subject: Re: [MCN-L] Are there any real-life museums on Second Life? > >Thanks Richard! > >Also, TechSoup is doing an "mixed reality" event - that means the event >will >take place in the real world at their office as well as inside of Second >Life. The two locations will be joined via audio/video/chat. We have >some >speakers from NPOS lined up to do some presenting and we'll do a little >tour >if the nonprofit directory. > >Here's the info: http://upcoming.org/event/88581/ > >If you want to do the in-world event, RSVP early because they're capping >attendance so the place doesn't crash or get too slow. Also, if you're >new >at this, I'll probably do a newbie orientation sometime next week or on >Monday, July 17th. I'll let you all know. > >Speaking of Museums and Games - there was an interesting panel at the >Games >for Social Change Conference on that topic as well: >http://www.gamesforchange.org/conference/2006/program.asp > >Beth > >-----Original Message----- >From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of >Richard Urban >Sent: Thursday, July 06, 2006 4:44 PM >To: 'Museum Computer Network Listserv' >Subject: Re: [MCN-L] Are there any real-life museums on Second Life? > >Hi all, > >In the spirit of putting heads together I created the "Museums in Second >Life" group this spring. I haven't had a chance to do much with it yet, >but >you can find it by searching the SL groups category. I'm eyeing what >Beth & >the TechSoup group are doing for examples of how we can do more to >interact >with each other. > >I'll also take this opportunity to plug the 2006 MCN conference where >I'll >be moderating a panel called "Modding the Museum: Accessing Collections >through Games" that will feature several panelists who are building >game-based museum interactives. Hope to see you in the audience in >Pasadena! > >Richard Urban >Graduate School of Library and Information Science >University of Illinois at Urbana-Champaign >rjurban at uiuc.edu >http://www.inherentvice.net > >-----Original Message----- >From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of >Swiader, Larry >Sent: Thursday, July 06, 2006 3:31 PM >To: Museum Computer Network Listserv >Subject: Re: [MCN-L] Are there any real-life museums on Second Life? > >Hi Beth, > >We've been doing some thinking here at the Holocaust Museum on what a >presence on Second Life might be like (and mean). My colleague, David >Klevan (dklevan at ushmm.org), our Education Manager for Technology and >Distance Learning, is at the forefront of that thinking. > >It'd be nice to put our heads together..... > >Regards, > >Larry > > >Lawrence Swiader >Deputy Chief Information Officer >United States Holocaust Memorial Museum > >-----Original Message----- >From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of >Beth >Kanter >Sent: Thursday, July 06, 2006 11:48 AM >To: 'Museum Computer Network Listserv' >Subject: [MCN-L] Are there any real-life museums on Second Life? > >Hi Folks, > >I've been researching the possibilities for nonprofits on Second Life >(http://www.secondlife.com), the virtual world. I'm participating in >some >"in-world" projects that TechSoup is organizing around nonprofits in SL. >There will be an event later this month and we're starting to compile a >directory of nonprofits using it. You can see the directory here >(http://www.writely.com/View.aspx?docid=aptcrhmkxkv_bcjvrhrc2vgbq) > >So far, I've seen some "museums" in second life - created by residents, >but >not any real life museums there - there may be, but haven't run across >it. >The San Jose Art Museum is building a virtual Island for display of >virtual >art works being sought from SL http://www.ludica.org.uk/NewWest/ The >event >will coincide with ZeroOne Festival http://isea2006.sjsu.edu/Grabbed >from >comments in blog post here: > >I'm wondering if any of you are investigating the possibilities or doing >any >projects. There a huge community of educators (320) from universities, >some >teen education projects, a library project, and embryonic nonprofit >presence. I've written up what I learn on my blog here: >http://beth.typepad.com/beths_blog/npsl/index.html > >Beth > > > > > > >_______________________________________________ >You are currently subscribed to mcn-l, the listserv of the Museum >Computer >Network (http://www.mcn.edu) > >To post to this list, send messages to: mcn-l at mcn.edu > >To unsubscribe or change mcn-l delivery options visit: >http://toronto.mediatrope.com/mailman/listinfo/mcn-l >_______________________________________________ >You are currently subscribed to mcn-l, the listserv of the Museum >Computer >Network (http://www.mcn.edu) > >To post to this list, send messages to: mcn-l at mcn.edu > >To unsubscribe or change mcn-l delivery options visit: >http://toronto.mediatrope.com/mailman/listinfo/mcn-l > >_______________________________________________ >You are currently subscribed to mcn-l, the listserv of the Museum >Computer >Network (http://www.mcn.edu) > >To post to this list, send messages to: mcn-l at mcn.edu > >To unsubscribe or change mcn-l delivery options visit: >http://toronto.mediatrope.com/mailman/listinfo/mcn-l > > > > >_______________________________________________ >You are currently subscribed to mcn-l, the listserv of the Museum >Computer Network (http://www.mcn.edu) > >To post to this list, send messages to: mcn-l at mcn.edu > >To unsubscribe or change mcn-l delivery options visit: >http://toronto.mediatrope.com/mailman/listinfo/mcn-l >_______________________________________________ >You are currently subscribed to mcn-l, the listserv of the Museum >Computer Network (http://www.mcn.edu) > >To post to this list, send messages to: mcn-l at mcn.edu > >To unsubscribe or change mcn-l delivery options visit: >http://toronto.mediatrope.com/mailman/listinfo/mcn-l Amalyah Keshet Head of Image Resources & Copyright Management The Israel Museum, Jerusalem Tel +972-2-670-8874 Fax +972-2-670-8064 _______________________________________________ You are currently subscribed to mcn-l, the listserv of the Museum Computer Network (http://www.mcn.edu) To post to this list, send messages to: mcn-l at mcn.edu To unsubscribe or change mcn-l delivery options visit: http://toronto.mediatrope.com/mailman/listinfo/mcn-l _______________________________________________ You are currently subscribed to mcn-l, the listserv of the Museum Computer Network (http://www.mcn.edu) To post to this list, send messages to: mcn-l at mcn.edu To unsubscribe or change mcn-l delivery options visit: http://toronto.mediatrope.com/mailman/listinfo/mcn-l
